AI Insights · Timothy · January 2022
Top 5 Play Pass Games on Android in Netherlands (Q4 2021)
Explore the performance metrics of the top 5 Play Pass games on Android in the Netherlands during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Play Pass games on Android in the Netherlands showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at the metrics for each game, based on data from Sensor Tower.
Jigsaw Puzzles - Puzzle Games from Easybrain saw a consistent increase in both downloads and revenue towards the end of the quarter. Weekly downloads started at around 1.8K in late September and peaked at approximately 5K by the end of December. Revenue also climbed steadily, beginning at $30 per week and reaching a high of $121 per week in the last week of December. Active users grew from 33.4K to 42.7K over the same period.
Nonogram.com - Picture Cross experienced a significant rise in weekly downloads and revenue in December. Downloads increased from 2.7K at the start of the quarter to 5.2K by the end of December. Revenue trends showed a similar pattern, starting at $72 per week and climbing to $79 per week. Active users remained relatively stable, fluctuating around the 23K to 25K range.
Pixel Art - Color by Number also demonstrated notable performance in Q4 2021. Weekly downloads rose from 1.6K in late September to over 4.1K by the end of December. The app's revenue showed fluctuations but ended the quarter on a high note, increasing from $142 per week to $172 per week. Active users saw a peak in mid-October at nearly 42.4K before stabilizing around 41K by the end of December.
Touchgrind BMX 2 from Illusion Labs had a more modest performance. Weekly downloads hovered around 2.2K initially and slightly decreased to roughly 1.2K by the end of December. Revenue experienced a decline, starting at $133 per week and dropping to $32 per week. Active users showed a gradual decrease from 12.3K to 10.6K throughout the quarter.
Rummikub® by Kinkajoo saw a dramatic increase in downloads towards the end of the quarter. Weekly downloads rose from 1K at the start of October to over 2.8K by the end of December. Revenue fluctuated significantly, starting at $348 per week, peaking at $420 per week in early November, and ending the quarter at $20 per week. Active users demonstrated a steady increase, growing from 39.6K to 49.3K.
For more detailed insights and analytics on these applications, visit Sensor Tower.